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Lead Artist - Costume Art

by Big Viking Games

Position Type: Full-time
Location: London, ON
Date Posted: Oct 25, 2022
Big Viking Games

Job Description


Lead Artist - Costume Art
 

A Little About Us:

Making fans - That’s what we’re all about! Since our humble beginnings in 2011, these two words have driven Big Viking Games to become the successful company it is today. We are focused on making our mark as a next-generation, live operations games company.

We believe that each Viking is unique and increases the value of the company exponentially. In return, we provide Vikings with the opportunity to solve problems through continuous learning and fostering feedback, ultimately mastering their craft. By investing in our Vikings and in new technologies, we can continue our success for years to come.

We are at the beginning of a new adventure and rely on our team of skilled, enthusiastic, and collaborative Vikings to turn our ship towards a new horizon. With that in mind, we are on the hunt for exceptional talent to join us on this new journey and help hoist the sails!

Requirements

The Nitty Gritty

We are on the lookout for a talented 2D Artist/Animator to join our Art team as a Lead! The Art Lead will be committed to delivering a quality product, contributing in their respective department to help manage the day-to-day production requirements for new features, content, software, and platform updates. This role will act as a Lead on our YoWorld Art team, specifically overseeing YoWorld Costume game assets.

The Duties:

  • Be the voice and ears for the YoWorld Costume team by working closely with your Manager/Art Director and Production team to maintain efficient work flow and communication
  • Lead by example in creating benchmark animations and compelling assets including characters, costumes, props, facial features, and visual effects for our games
  • Ensure mentorship, work ethic, and deadlines are maintained within the YoWorld Costume team
  • Review and provide constructive feedback on all costume related work created in house
  • Work closely with outsourced art teams, reviewing assets, providing feedback, and mentoring artists with proper process documents and quality calls
  • Create templates and documents to provide solutions to workflow issues and help optimize the Costume Pipeline
  • Collaborate with Production, our Art Director, and other departments to execute on company direction
  • Take verbal concepts through to final execution of high quality artwork
  • Maintain a positive attitude throughout production
  • Documentation of onboarding, process, communication, reports, and status updates as required
  • Team administration (including but not limited to): hiring, 1:1s, peer mentorship, performance reviews, levelling up, and training

The Requirements:

The Must Haves

  • 5+ years of creating 2D game art (preferably in the social/mobile gaming space)
  • 4+ years of 2D animation
  • Expert working knowledge of the Adobe Creative Suite (Animate CC, Illustrator, Photoshop)
  • Ability to set priorities for yourself and others, as well as manage the progress of work
  • Proactive work ethic along with the ability to effectively give direction and communicate solutions to problems
  • Strong background in multiple 2D disciplines
  • Experience taking features from concept to final in-game art
  • Leadership experience, having overseen the work of other Artists
  • Strong understanding of the principles of animation
  • Strong understanding of perspective, composition, character design, colour theory, visual effects, and lighting
  • Strong knowledge of the game development process
  • Able to effectively and quickly build rapport amongst team members and peers
  • Task driven, self-motivated and proactive

 

The Nice to Haves

  • F2P game experience
  • Experience leading live ops Art teams
  • Experience working within a Unity pipeline
  • Experience working with outsourced pipelines
  • Experience with Confluence and Jira

Benefits

The Loot:

  • Health, Dental, Vision Benefits
  • A generous amount of Paid Time Off (Vacation, Personal Days, Sick Days, Family Leave)
  • Competitive Salaries
  • Professional Growth - Two performance reviews a year
  • Health & Wellness Benefits (Employee Assistance Program, Monthly Spending Account, Wellness Initiatives)
  • Vikoins (Peer Recognition Program & Rewards)
  • Stock Options
  • Group RRSP
  • Frequent remote events/meetings to stay connected with your peers and share company updates
  • 100% Remote Work Environment

 

Becoming a Viking:

Are you cut from our cloth? Does the idea of working for a gaming company and doing what you love every day get you so excited that you kind of want to scream? Great! Send us your resume!

Big Viking Games is committed to providing accommodations for people with disabilities. If you require an accommodation, we will work with you to meet your needs. Accommodation may be provided in all parts of the hiring process.


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