We are looking for a talented Level Designer to join our team and create high quality 3D playing environments for an unannounced project. It is a multiplayer, third-person game with a contemporary setting.
A successful candidate will be a skilled and motivated level design lead with both managerial experience and technical expertise, able to direct a team of talented level designers in creating beautiful and fun play spaces for a multiplayer game.
Candidates local to Ontario, Canada are preferred, but this is not a requirement.
NOTE: For the foreseeable future, all positions at Tactic Studios will be performed remotely, working from home. We are flexible to accommodate the unique needs you may have to ensure a productive, healthy work environment under the present circumstances.
Manage a team of level designers, assigning tasks, reviewing work, and providing clear, fair, and honest feedback to support the vision of the game.
Provide leadership and mentoring to design staff, fostering a productive team environment capable of meeting deadlines and achieving design goals.
Act as a leading member of the core design team to develop a fun and unique multiplayer experience.
Utilize a modern 3D game engine to design and block out fun and visually appealing play environments.
Technical setup of triggers, interactions, events, and AI encounters to support the needs of gameplay.
Decorate levels with 3D models, visual effects, decals, and lights, resulting in a beautiful, yet functional play space.
Play test, modify, debug, and optimize levels based on gameplay, artistic, and technical feedback.
Prior experience as a lead level designer on a successful modern 3D game.
Experience hiring, interviewing, forming and managing a highly functional design team.
Expertise using proprietary or commercial 3D game engines such as Unreal Engine or Unity.
Demonstrated ability to produce high quality 3D levels from blockout through to final set dressing.
Technical proficiency in developing bug-free trigger and event sequences.
Deep knowledge of systems and level design over a wide range of video game genres.
Understand and adhere to technical performance and memory considerations on modern hardware.
Motivated self-starter with exceptional creativity and strong communication skills.
Passionate about developing high quality video games.
Experience creating multiplayer levels with both exterior and interior areas.
Experience with 3D modeling or rigging using 3DS Max or Maya.
Experience creating real-time visual effects and particle systems.
Background in traditional 2D art and illustration.
How to Apply
You will need to provide:
Portfolio demonstrating 3D levels you have created. (required)
Resume detailing your experience. (required)
Cover letter. (preferred)
Send the aforementioned items either by link or as an attachment to email@example.com, subject "Lead Level Designer".